February 28th, 2010
Every hobby has its own lexicon and video games are no different. Each group of gamers has their own slang terms to describe their shared experiences. Here at Bomb Guts, we’re going to expand your gaming vocabulary, so you no longer sound like Charlie Korsmo in Can’t Hardly Wait. Hit the jump to educate yourself.
Read the rest of this entry »
By Ryan |
Posted in the Meta category
February 10th, 2010
Fighting fans chomping at the bit to play Super Street Fighter IV will be interested to learn that Capcom is releasing an HD overhaul of the 1995 Street Fighter: The Movie to tide fans over. Much like last year’s Street Fighter II: Turbo HD Remix, Street Fighter: The Movie HD Remix will feature high definition visuals and tweaked, balanced gameplay. It is slated to be released on Xbox Live Arcade and the Playstation Network before the release of SSFIV. Click the jump for Bomb Guts’ exclusive and TOTALLY LEGIT DETAILS on the game.
Read the rest of this entry »
By Tom |
Posted in the Crystal Ball category
February 10th, 2010
Introduction:
To date, the Modern Warfare series has sold over 15 million copies, but conventional wisdom cannot explain why this is. There is nothing particularly new or ground breaking about the game. It is a first person shooter set in the modern day, something that has been done before in video games, and something that Modern Warfare doesn’t do exceptionally better than other games. The games’ graphics, gameplay, and story are only above average1 and do not give any hints to why it has become the blockbuster it is. Modern Warfare’s popularity is simply without any obvious explanation. Therefore, we have dared to dig deeper. As entitled by our PhDs in Gamesology, we have designed and executed a legitimate, not-fake, scientifically sound study attempting to answer: Why is Modern Warfare so damned popular?
Read the rest of this entry »
By Tom |
Posted in the Gut Check category
February 10th, 2010
In this feature, I’ll take a look at several chiptunes from an artist that I think YOU should be listening to. In my first foray into the feature, I’ll be taking a look at the magical musical stylings of HPizzle.
Read the rest of this entry »
By Greg |
Posted in the Meta category
February 7th, 2010
I’ve been living under a rock called “graphic design”. It’s left me out-of-the-loop gamewise, and I’ve got a whole shitload of catching up to do. Remember all those games you played, beat, agreed with everybody on the internet that it was the best game ever, then went out and voted for Al Gore because it was like ten god damn years ago? I’m just getting to those now. I see this as an advantage though.
Read the rest of this entry »
By Joe |
Posted in the Gut Check category
February 5th, 2010
Bomb Guts has been through a LOT lately. You just haven’t seen any of it.
Read the rest of this entry »
By Joe |
Posted in the Meta category
December 18th, 2009

For those who aren’t in the know, Blip Festival is a three day long face-melting chipmusic event in Brooklyn, NY. And, I’ve got tickets! If you’re so inclined, hit the jump for a rundown of all the highlights. I’ll be updating this post at the end of each day, so be sure to check back.
Read the rest of this entry »
By Kevin |
Posted in the We Left The House! category
November 25th, 2009

The Internet loves top ten lists. Do you need proof? You’re on the internet right now. And you know what your about to do? Click below to read ANOTHER top ten list.
In light of the New Super Mario Bros. Wii release, I thought it would be a nice nostalgic idea to look back at Mario over the years. Aside from the multiplayer, one of the most immediate things you’ll notice about the game is how awesome some of the new power-ups are. So, why don’t we see how they stack up against some of the more classic power-ups in the latest top ten list…
Read the rest of this entry »
By Ryan |
Posted in the Lists of Lists of Lists category
November 13th, 2009

Friday the 13th for NES is fucking awful. A terrible, shambling wreck of a game that, much like Jason Voorhees, refuses to die. I was unfortunate enough to have this game as a kid and my inability to make even a small amount of progress in it still haunts me. Some nights, I wake up in a cold sweat and find myself screaming, “GEORGE, WHY ARE YOU SO FUCKING SLOW!?”
I have been to Camp Crystal Lake. I have heard the shrill uncontrollable bleeping of countless young campers being slain. I have been stalked by zombies, attacked by crows, and lost in an endless maze of trees. I have stared in to the absolute definition of terror time after time and failed.
But not tonight. Tonight, I drag Jason Voorhees and his horrible NES cart STRAIGHT DOWN TO HELL.
Read the rest of this entry »
By Kevin |
Posted in the Gut Check category
October 27th, 2009

For the occasion of Halloween, I recreated most of the signs from the demo onto 8.5″ x 11″ paper so you can print and hang them around for a cool type of decoration! I’d love to see a house that was set up like a failed quarantine area in the game. I think it’d be the coolest thing ever. With a little fake blood on some stuff, a bunch of signs, a floodlight, and a few sawhorses, I think you could pull off something awesome.
Read the rest of this entry »
By Joe |
Posted in the Meta category